Various kinds of animals exist in Kingdom which serve as the primary source of income in the early game, later being replaced by more efficient farming. Only free-roaming archers can hunt animals. Stationed ones or accompanying knights will ignore any animals.
Rabbits are the first source of income that the monarch will encounter, and most efficient at that. They emerge from patches of tall grass, also known as rabbit bushes, ignoring the monarch and archers while hopping around in the grass. They take only one hit to kill and will drop a single coin upon death. Archers will ignore rabbits at night-time.
Rabbits bushes appear in large patches of grass. More bushes can be that can appear after cutting trees so that the grass has more space to grow. Rabbit bushes will disappear if a building is constructed near them.
There seems to be a limited number of rabbit bushes per map. Thus clearing distant forests can lead to a situation where bushes and rabbits are too far off for your archers to hunt.
- newlands New Lands: rabbit bushes disappear also if they become located inside the kingdom borders, as walls are expanded.
Deers are much more difficult to hunt than rabbits, as they take more than one hit and flee if the monarch gets too close, however they are much more rewarding. Experienced monarchs can make decent amounts of money by herding them towards groups of archers. They take 2 hits to kill and will drop 2-4 coins upon death in Classic; and 3 hits for 3 coins in New Lands.
- newlands New Lands: Archers will continue to shoot at deer at night-time if they get close enough to the base. There is a spawn cap of 7 concerning the amount of deer population in a world simultaneously.
Deer react to the monarch and the archers by running. Depending on how far away the monarch is from the deer, the deer will react in one of two ways. If you are approximately 2 deer-lengths away from the deer, the deer will usually run away from you. If you are approximately 1 deer-length away, the deer will usually run toward you. If you are zero deer-lengths away from the deer (running beside the deer), the deer will usually continue in it's current direction. The deer's reaction is not consistent. Expect deer to react the 'wrong' way about 25% of the time. In Classic, deer react to the monarch immediately. In New Lands, there is a random delay in when the deer react, meaning that herding deer is much more difficult in New Lands. Also note that deer only react to the monarch if the monarch is in motion. A monarch standing still can have deer walk right up to him/her.
A running deer will run for 6 leaps unless attacked. Once those 6 leaps are done, a deer may randomly continue running for no reason (approximately 10% of the time), continue to run if the monarch is close enough to trigger another run sequence, or stop. If attacked, the run sequence is reset and the deer will run another 6 leaps. An attacked deer will usually run away from it's attacker, but will sometimes run towards it's attacker if it is within 1 deer-length from it's attacker or if surrounded by attackers.
Successfully herding deer usually involves running after a deer until you have approached closely enough to get it to run toward you. The monarch's mount is faster than the deer and has enough stamina (especially when affected by the Well-Fed Buff), so it is relatively easy to outrun the deer. Once the deer is traveling toward the town, use the monarch to 'push' the deer toward the archers.
It is best to herd deer either during the day or right after an enemy attack, to avoid accidentally encountering a horde of enemies.
- newlands New Lands: The easiest way of herding deer involves use of the Great Stag mount that can be found after unlocking it on the third island. With this mount you can persuade deer to run up to the archers, even run into the middle of the base. Deer will continue to follow you until they get attacked by an archer at which point they will run as usual. After they flee you can easily go up to them and persuade them to run into the base again.
- Another method is using the Great Bear mount that is found after unlocking it on the fourth island. This mount can actually kill deer by using its pounce. The bear needs to hit the deer twice for it to die. Also, attacking a deer with the bear will usually cause the deer to run in the opposite direction. The pounce can also kill rabbits but the actual area that the charge damages is quite weird as it is based off of its movement animation.
Birds will sometimes appear on bushes and fly away when the monarch gets to close. They are white in colour and cannot be hunted.
Fish will sometimes jump out of the river and back into it again. they cannot be hunted and do not affect gameplay.
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