The Town Center (also known as the Starting Camp, Base, Town Hall, Castle, or Keep) is where the Monarch founds and manages most of the Kingdom. Upon the start of a new Kingdom, the Monarch comes across two Vagrants, an unlit campfire, and a few building outlines. Once 1 coin is spent to light the campfire at the center, the Kingdom is founded and base construction can begin.

After the campfire is ignited, the outlined buildings are automatically upgraded into Tool Vendors. Nearing the end of the first night, the campfire can be upgraded to the next tier, a full camp with tents. There are a total of six tiers and with most upgrades bring new bonuses for the Kingdom.

Tier Name Upgrade Cost Attributes
1 Campfire 1 coinIcon Coin Unlocks hammer and bow vendors for purchasing tools.

classicIcon Classic Classic: unlocks the tax chest, which rewards 5 coins daily to the monarch.

2 Village Tents 3 coinIcon Coin classicIcon Classic Classic: unlocks banner and ability to alter its color and crest.

newlandsIcon NewLands New Lands: no extra bonuses.

3 Wooden
6 coinIcon Coin Unlocks scythe vendor.

Innermost walls are built for free.

4 Town Hall 7 coinIcon Coin Unlocks the siege workshop, allowing the construction of catapults.

classicIcon Classic Classic: the blazon can no longer be altered.
newlandsIcon NewLands New Lands: also unlocks the financier, allowing the Kingdom to store funds in the town hall for later use.

5 Stone
8 coinIcon Coin Requires paying 7 coins to the architecture shrine in the forest.

Innermost walls are upgraded to stone for free.
Innermost towers are upgraded to wooden watchtowers for free.

6 Castle Keep 9 coinIcon Coin Unlocks the ability to recruit knights.

classicIcon Classic Classic: the tax chest decreases amount of daily coins rewarded to 1.

Trivia Edit

  • It is a good idea to not build or upgrade the innermost walls and just get the architect statue and upgrade the town centre.

Kingdom Wiki Pages
Villagers Archers Builders Farmers
Knights The Financier The Merchant Hermits
Town Center Walls Towers Farms
Siege Workshop & Catapult The Boat
Vagrants Wildlife Mounts Architecture Shrine
Statues Trees Ruins Signpost
The Greed
Greedlings Floaters Breeders Portals
Other Content
Blazons Islands Seasons & Daycycles Tools
Coins Tax Chest Patch Notes Achievements
Strategy Unlockables

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