Counting the steed you start the game with, there are currently ten total variations of mounts in the game, counting the undead horse from the halloween update & the Reindeer from the Christmas update, each one with its unique preset of advantages and disadvantages. Mounts can be unlocked by finding Signposts on the various islands, and can be swapped for 3 coins at any of their spawn points. These spawn points can be found throughout any of the Islands, although the Monarch is more likely to find a more varied selection of mounts on bigger islands. Swapping mounts will leave the previous one wandering around the swap area, never disappearing or wandering too far away.

All mounts are able to walk or run, but the running duration is limited by their stamina. The creature will start breathing heavily when low on stamina and if stamina runs out, it will be unable to run until it recovers from exhaustion. Stamina levels are different for each mount, as well its movement speeds.

Grazing and the Well-Fed Buff Edit

Horse grazing grass

The Well-Fed Buff can be applied to the Monarch's mount to increase stamina and running speed, represented by a white trail left behind by the mount's feet. The buff can be acquired by allowing the mount to graze (eat) on a grass patch for 3 seconds, which will also replenish the mount's stamina if it has been recently exhausted.

All mounts only graze:

  • a specific grass that covers open fields, with no forest above it. This grass has its own mechanics for spreading through the soil so it's possible to have open areas with no grass at all, especially after deforesting a large forest area within a short period of time. The grass is also unavailable after it dies in winter, usually after the first time snow covers the ground.
  • if they're "hungry", i.e. if it has been at least 10 seconds since the last time they grazed.
  • if they're not moving. So they need to stop completely, so they can eat.

The buff lasts for 45 seconds for the original horse, while other mounts are affected according to their stamina. [1] The buff depletes regardless of running, walking, or standing still. When running extended distances, it can be beneficial to stop for a couple seconds at a grassy patch when the mount gets tired.

The Horse Edit

The Monarch begins their reign with this light brown horse. It has average speed and stamina.

Superior Horses Edit

These horses appear in an open, grassy field with a small fence behind them.

classicIcon Classic Kingdom Classic: Only the black horse can be found. It is both faster and has more stamina compared to the starting horse.

newlandsIcon NewLands New Lands: All three variations of the superior horses are unlocked at the second Island. After this, the field might appear on any island. Two different horses will spawn on the same field on a single island.

The Dark Brown Horse is the fastest horse, but runs out of stamina quicker than to the original horse. [1]

The White Horse is slightly slower than the original horse, but has about twice the stamina. [1]

The Black Horse is both slightly faster than the original horse, and has slightly more stamina. [1]

The Great Stag Edit

Kingdom - 06 14 17 stag

The Great Stag is found near two stone lanterns with a very small waterfall in between them. It walks slowly, but it gallops very fast when inside the forest, while its gallop speed is comparable to the black horse on open land. Normally it has slightly less stamina than the original horse, but it has more stamina when using the well-fed buff. [1]

The Great Stag is also able to make deer follow it. After standing near regular deer for 1 - 5 seconds on The Great Stag, small love hearts will appear above the normal deer and they will begin following. They are still the same speed, so they will not be able to keep up with The Great Stag.

This mount is unlocked on the third island.

The Great Reindeer Edit

See the main article.

In the Christmas update during Christmas time (Dec. 25th- Jan. 1st) the game has an edited version of The Great Stag which is aesthetically changed to look like a reindeer. The only purpose of this is so when you find the Christmas tree and decorate it fully so that the sleigh falls from the sky, the monarch can now pull it with The Great Reindeer. The sleigh will drop around 50 presents over a period of time. These presents will turn into coins when collected.

The Warhorse Edit

Kingdom - 05 31 17 warhorse and field

The Warhorse is found in an abandoned battlefield with the remains of a fallen warrior (dressed in the colours of the previous kingdom's blazon). It has noticeably more stamina than the original horse (and slightly more than the black horse), but has the same speed. [1]

At about every 15 seconds, making the horse gallop activates a protective spell that lasts for about 12 seconds. Its armor glows along with a limited number (around 20) of nearby subjects (villagers, builders, farmers, archers and knights). They receive a temporary buff to their defenses. This spell though doesn't increase the defenses of archers and builders against floaters, when they're on top of towers.

This mount is unlocked on the fourth island.

The Great Bear Edit

Kingdom - 06 09 17 bear

The Great Bear can be found near its den in the forest. It is a large grizzly bear that walks at an above average speed, and runs fast in the forest, but has incredibly low stamina. When it runs, it pounces forwards, potentially killing some Greed or Wildlife directly ahead of it. The Great Bear can also safely kill Greedlings that are fleeing with stolen coins, tools or weapons. Although not a grass eater in real life, this mount also eats grass to regain stamina. Charging past citizens does not turn them into Vagrants.

Attacking with the Great Bear Edit

The Great Bear only attacks while running, and any valid target will be attacked. Stamina is used for running, but extra stamina is used when an attack is successful. The Great Bear's attack is actually an AOE (area of effect), meaning that it will land it's attack on everything in range. This is different from an archer's arrow, which only hits a single target. A well-fed bear is easily able to destroy a greedling horde in the first few days, giving monarchs a massive advantage in early exploring. The Great Bear is also an excellent bunny killer, especially if your archers are unavailable (all claimed by towers, knights, or if you are in an area the archers do not patrol). Deer are also easy prey, but take two attacks to bring down. The Great Bear can also serve as a wall defender. Careful positioning and timing will allow a monarch to attack from behind the wall into a greedling mass and then immediately retreat. Depending on timing, it's possible to land a AOE attack on a mass of greedlings without taking any damage.

This mount is unlocked on the fourth Island.

The Unicorn Edit


The Unicorn on its habitat.

The Unicorn is a rare mount that produces coinIcon Coin coins every time immediately after grazing. This is the only and simple rule for the "pooping coins" ability of the unicorn. But to understand this rule, it's important to know the grazing mechanics of the game, as listed above.

The Unicorn runs faster than the original horse on open land and has the same stamina.[1]

This mount is unlocked on the fifth island.

The Bonemare (undead horse) Edit


Available only during Kingdom: New Lands Halloween special event, this cursed horse is truly a spectacle. Equipped with unlimited stamina, it makes it a highly desireable steed for any ruler that ain't afraid of no ghosts. This massive advantage comes at a cost, once you obtain the undead horse, you cannot switch to other mounts until you lose the game.

The horse is available at a special location just like the other steeds, and doesn't have to be unlocked, players just have to be fortunate enough to encounter it - it generally spawns on later islands, it's possible to encounter multiple undead horses during the event on different islands. With the horse also comes a subtle visual change, the ruler is transformed into a semi-transparent ghost.

While the horse is only available during a limited time period (after which developers always patch the event out of the game, so it's not possible to simply trigger it by changing time and date in the OS), it can be kept indefinitely after the event ends, as long as player doesn't lose the game.

Trivia Edit

  • It is possible for the Great Stag to be a reference to the Steam game The Deer God.

References Edit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 A Complete Guide to "Kingdom: New Lands" (Collab). Retrieved January 22, 2018.


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