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This article is about a not officially released content. For this reason all info displayed here should come strictly from official channels (developer blogs, tweets, news updates, etc.) All new information ought to be cited. If this isn't possible, include the template {{Cite This}} in the edit. Everything is tentative.

KingdomTwoCrowns Logo

twocrownsIcon Question Kingdom: Two Crowns is the third installment in the Kingdom series and will be available for PC, Nintendo Switch, PS4, Xbox One, and mobile[citation needed].

Price and Release DateEdit

There is no definitive price or release date set for Two Crowns, The developers scheduled it to release at the end of 2018.[1] The project was originally intended to be just an expansion of Kingdom: New Lands and had been announced to be released in 2017, but it has since grown into a full standalone game and the release date has been postponed.[2]

The posted release date on Steam is currently Autumn 2018[3]

Official TrailerEdit

Kingdom Two Crowns Nintendo Switch Announce Trailer

Kingdom Two Crowns Nintendo Switch Announce Trailer

This is the official trailer for the game, which advertises its' play-ability through the Nintendo Switch Gaming Console, showing both a King and Queen exploring, building, and defending their Kingdom from the incoming Greed. During this trailer, it shows many of the current Kingdom features such as military units (archers and knights), passive animals and units (rabbits, deer, builders, banker, etc.) and various mounts all doing their part for the Kingdom through hunting and fighting. At the end, it shows both parties meeting together in the middle as their Kingdom collapses to the power of the invading Greed.

New FeaturesEdit

New features are confirmed[4]</ref> for being included in the game, such as a new win scenario, an additional tech level, a new citizen role, local split-screen co-op that allows a second player to drop in and out of any game, a new soundtrack, completely overhauled visuals, and new skins for rulers.

In March 2018 some more details were revealed[5], now with screenshots:

Comprehensive List of New Features in twocrownsIcon Question Kingdom: Two CrownsEdit

  • Cooperative split-screen gameplay. A second player may join the game.
  • Campaign mode: The game will move away from being rogue-like, and it will have a proper campaign to save the kingdom from the Greed. Losing the crown won't reset progress entirely: The monarch would start a new reign in the same kingdom at some later date, with the kingdom somewhat in ruin.[6]
  • It will still maintain rogue-like, Classic-style and New Land-style experiences separate from the campaign mode. These will have special rules as well, i.e. no statues, classic mode, etc.[7]
  • Fire will be added as a new defense element, used by catapults!
  • New ruler skins: The differences will be purely cosmetic to give players more choice to reflect their personality, especially since you can play together online.[5]
  • New subject: Pikemen will be added to solve the problem of Greed bunching up at the wall.[5]
  • The Iron Age: The Wood Age and Stone Age will be defined technology stages in a kingdom's development.
  • New mounts, including a large lizard, which might possibly spit acid, and a gryphon who might be able to fly distances. These are currently experimental.[6]
  • A seasons cycle: Winter will no longer be endless, and the seasons will repeat.

Cooperative gameplayEdit

5 Min of Kingdom Two Crowns at GDC 2018 (Coming to Switch)

5 Min of Kingdom Two Crowns at GDC 2018 (Coming to Switch)

A footage of the game, as it was shown at the 2018 Game Developers Conference.[8]

After the brief demo at this event, the first and most obvious benefit to co-op is that twice as much territory can be explored in a day if one person goes left and the other heads to the right. Coinage can also be shared, so if one player is short on building a guard tower or wall, it’s easy to throw some change their way. Another big bonus is that if one player has their crown stolen the game doesn’t end. The crownless player can’t build anything, but they can still gather gold coins and hand them off to the remaining ruler.[9] A new crown may be crafted, and the other player may fully rejoin the game.[6][5]

Since we're two players, if the Greed take my crown, for example, then you could come and help me by crafting a new crown for me, but while I'm crownless I can't really do anything; I can just collect money and give it to you, basically. So we need to stick together in that regard. -- Liam O'Neill[6]

For another gameplay video, see "Kingdom: Two Crowns - Gameplay Demo & Interview" on Gamereactor.eu for Raw Fury's Liam O'Neill and Naseer Alkhouri's perspectives on the game. Note: This video, although released 16 May 2018, is a demo-build of the game with older assets. It will be "an entirely new game." [6]

Keeping up to dateEdit

Other than this page, you can also find fresh news about this game:

GalleryEdit

ReferencesEdit

  1. “...We’re targeting later this year” said developer Gordon Van Dyke, on Twitter. Posted 26 Apr 2018.
  2. “...It won’t be coming out this year like we had originally intended. (...) The vision grew larger than our original scope, to the point that this is no longer just an expansion that adds new content but rather a full-fledged new title​​​.” announced Raw Fury on Steam News. Posted 30 August 2017.
  3. "Release Date: Autumn 2018", stated on the Kingdom: Two Crowns Steam store page. Accessed 15 May 2018.
  4. "Speaking of new things, when we unveiled Two Crowns we didn’t give a ton of info about the game itself, but now we’re ready so here we go!" announced Raw Fury on Steam News. Posted 30 August 2017.
  5. 5.0 5.1 5.2 5.3 5.4 "Ask me and Thomas anything (too old to use acronyms) about Kingdom Two Crowns or Kingdom in general! @kingdomgame_ @rawfury @noionl P.S. I didn’t tell Thomas I@was about to do this. 😂" said developer Gordon Van Dyke, on Twitter. Posted 17 April 2018. More content posts: Fire Example, Player Skins, Pikeman Animation, Forge Building, New Mounts, and Lizard Animation.
  6. 6.0 6.1 6.2 6.3 6.4 Liam O'Neill & Naseer Alkhouri, in Kingdom: Two Crowns - Gameplay Demo & Interview, Gamereactor.eu. Posted 16 May 2018.
  7. "Even though we've moved away from rogue-like for the bigger SP experience we'll still have new single land experiences that are roguelike and separate from the campaign mode. These will have special rules as well i.e. no statues, classic mode, etc..." said developer Gordon Van Dyke on Twitter. Posted 20 April 2018.
  8. “We're going to be at GDC next week in San Francisco! We're showing off (...) Kingdom: Two Crowns. Yes Kingdom fans, we're finally going to share some new details!” said Raw Fury, on Twitter. Posted 14 April 2018.
  9. "GDC 2018: Kingdom: Two Crowns Hands-On: Heir To The Throne" by Blake Morse, on Shacknews. Posted 28 March 2018. Description endorsed by Raw Fury the next day on Twitter.


Kingdom Wiki Pages
Subjects
Villagers Archers Builders Farmers
Knights The Financier / Banker The Merchant Hermits
Structures
Town Center Walls Towers Farms
Siege Workshop & Catapult The Boat
Neutral
Vagrants (Camps) Wildlife Mounts Architecture Shrine
Statues Trees Ruins Signpost
The Greed
Greedlings Floaters Breeders Portals
Other Content
Blazons Islands Daycycle & Seasons Vendors & Tools
Coins Tax Chest Patch Notes Achievements
Strategy Unlockables Soundtrack Game Controls