FANDOM


NewLands Crown Kingdom: New Lands Content Only

The information on this page pertains solely to newlandsIcon NewLands Kingdom: New Lands.

Islands and unlockables

Islands and their respective unlockables.

One of the major additions to Kingdom: New Lands since the previous game is the idea of islands and the possibility for the Monarch to migrate between them, like bird flocks migrate between lands, usually fleeing from the winter. This granted to the game a lovely feeling of continuity, as the game is never completely "over" when an island's challenge is overcome.

There are six islands in total, and only the first one is available upon starting the game. The Kingdom has to repair the boat and set sail for new lands, for the next island in sequence to be unlocked.

All islands have similar geography, but each successive island gets progressively larger and harder, affecting the amount of stuff that can exist in the Kingdom, including towers, walls, farms, vagrant camps, shrines, etc. On every island, except for the last, the Monarch can encounter signposts that will unlock new mounts, statues and subjects that can help them on their journey.

First Island Edit

The first island is the one where the player's first Kingdom is. The Greed only attacks the Kingdom from one side and only come from the black cliff portal. The other can be freely explored and exploited. It is the smallest of all islands and is much smaller than the lands in classicIcon Classic Kingdom: Classic.

There is no Architecture Shrine on this island, although one or two Statues may appear.

When rebuilding the ship, the first 26 pieces of the ship are free, so a complete ship costs about half as much.

See main article: Boat
First Island Unlockables
Statue of Archery Significantly buffs the Kingdom's archers for 4 coinIcon Coin

Second Island Edit

The second possible island for a Kingdom to start on is somewhat larger than the first and has more opportunities. Here, the Greed attack from both sides with three or more portals in total.

The Architecture Shrine starts appearing from this island onward.

Second Island Unlockables
Dog Barks in the direction of an incoming greed wave
Statue of Building Increases the durability of all walls for 8 coinIcon Coin
Superior Horses Replacement mounts for the Monarch's brown horse

Third Island Edit

The third island continues increasing difficulty as before, with 2 portals on each side and the black cliff portal as usual, more land, and fewer camps. The Monarch starts with only 7 coins, making for a rockier start without an initial builder---That is, either one builder for 4 coinIcon Coin and no income, or a hunter for 3 coinIcon Coin.

From this island onward, on the Merchant no longer appears.

Third Island Unlockables
Great Stag Replacement mount which attracts deer and runs incredibly fast under the forest trees
Statue of Scythe Increases crop yield for 4 coinIcon Coin
Ballista Hermit Enables construction of the defensive Ballista tower.

Fourth Island Edit

On the fourth island, the Greed come from three portals on each side, plus the black cliff portal either to the far west or far east. There are fewer camps. Like on the third island, there are only 7 coins to start with.

Fourth Island Unlockables
Great Bear Replacement mount which is slow-moving but has a sweeping attack
Warhorse Replacement mount with very high stamina and a defensive buff for the Monarch's subjects
Statue of Knights Gives Knights a special leaping attack for 8 coinIcon Coin
Bakery Hermit Enables construction of the Bakery.

Fifth Island Edit

The fifth island is one of the hardest to survive on, with three portals on either side, sparse and distant vagrant camps, and no statues.[1]

Fifth Island Unlockables
Unicorn Replacement mount which generates coins when it grazes
Knight Hermit Enables construction of the Knight's Tower

Sixth Island (Skull Island) Edit

For further details, see the main article: Skull Island.

The sixth island or the Skull Island is an expansion available as a free DLC[2]. After updating the game to the latest version and finishing the 5th Island (again, if you already have done it), the 6th Island appears above the first at the map, in a skull shape, as a next adventure option.

This new land "will present the greatest challenge never-before-seen in Kingdom, and will put the monarch's every skill to the test"[3]. Skull island consists of 2 vagrant camps, 3 monster portals on each side, a builder shrine, archer shrine, and hourglass shrine. There is no boat to repair; securing the crown instead requires destroying all monster portals AND cliffside portals (one on each side).

Related Pages Edit

References Edit

  1. Since 1.2.8 update. Unlike the the architecture shrine's removal from the 1st island, this change at the 5th island was not worth any note from the devs.
  2. As announced, 19 December, 2017, by Raw Fury on Steam Community
  3. DLC content description on Steam Store
Kingdom Wiki Pages
Subjects
Villagers Archers Builders Farmers
Knights The Financier / Banker The Merchant Hermits
Structures
Town Center Walls Towers Farms
Siege Workshop & Catapult The Boat
Neutral
Vagrants (Camps) Wildlife Mounts Architecture Shrine
Statues Trees Ruins Signpost
The Greed
Greedlings Floaters Breeders Portals
Other Content
Blazons Islands Daycycle & Seasons Vendors & Tools
Coins Tax Chest Patch Notes Achievements
Strategy Unlockables Soundtrack Game Controls